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Gamemaker Draw Text

Gamemaker Draw Text - Draw_text (x, y, hay, man.); It will not rotate or scale with the object unless you tell it to do so: Web drawing text within an object will simply draw the text. Draw_text_color (x,y,string,c1,c2,c3,c4,alpha) draws the string at position (x,y) like above. This function is a combination of the base draw_text function with the draw_text_ext (), draw_text_transformed and draw_text_colour functions. You use the fx outline and assign it to an. Web draw_text_ext_transformed (x,y,string,sep,w,xscale,yscale,angle) combines the function draw_text_ext and draw_text_transformed. Draw_text_transformed(32, 48, _str, 2, 2, 0); Draw_text_ext_transformed (x, y, hay, man., sep, w, image_xscale, image_yscale,. The idea is quite simple.

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Web This Function Is A Combination Of The Base Draw_Text() Function With The Draw_Text_Ext() And Draw_Text_Transformed() Functions, Permitting You To Scale And Rotate Text While Maintaining A Specific Line Spacing And Maximum Width Per Line.

This function is a combination of the base draw_text function with the draw_text_ext (), draw_text_transformed and draw_text_colour functions. The above code will draw a string at the instance x/y position, which will use the string stored in the global variable global.name and. The idea is quite simple. If you don't state a particular x and y position, it will draw at the object's x and y position:

Draw_Text_Ext ( 100, 50, Keyboard_String, 3, 300 );

Web draw_text_ext_colour this function is a combination of the base draw_text() function with the draw_text_ext() and draw_text_colour() functions, permitting you to define gradient colours for text as well as the line spacing and maximum width per line all together. Web this basics video tutorial shows you how to draw your text with an outline the easy quick and dirty way in gamemaker. As such, this is the most general of all functions for drawing text and gives a large amount of flexibility when drawing. It will not rotate or scale with the object unless you tell it to do so:

Draw_Text ( X, Y, Hello, + Global.name + !\Ni Hope You Are Well! );

You use the fx outline and assign it to an. The above code will draw whatever text the user types into the keyboard, splitting it onto new lines every time the string length for that line exceeds 300 pixels. Web draw_text_ext_transformed (x,y,string,sep,w,xscale,yscale,angle) combines the function draw_text_ext and draw_text_transformed. Draw_text_color (x,y,string,c1,c2,c3,c4,alpha) draws the string at position (x,y) like above.

Draw_Text_Transformed(32, 48, _Str, 2, 2, 0);

Draw_text (x, y, hay, man.); Draw_text_ext_transformed (x, y, hay, man., sep, w, image_xscale, image_yscale,. Web drawing text within an object will simply draw the text. The code will also maintain a separation of 3 pixels between lines should this occur.

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